Friday, November 9, 2007

Tribal Goblin

So it's finally that time!! 4th term at my school which means we have to do a 3d game! No more 2d meaning my work as now crashed into my door for this term. I've got about 5-6 unique characters to model, and THEN animate to fit the game. On top of that, im pretty sure im going to have to do a lot of the environment modeling, but we'll see about that one :s

Anyway, our game this term will be a Ratchet and Clank type of platformer game, where we're aiming at a cartoon type of world. So we have a dwarf as our main character wielding a huge mace and a gun, some goblins as our grunt type enemy, a 4 legged dog type creature which we're not sure what will look like yet, a lava/rock giant for our bigger tougher enemies, and a dragon for our final boss >.<.

So the terms already started now for the past month and i've got 2 models completed, here's one of them which is the Tribal Goblin :) Hope you guys like it. Concept was by Alek Maeots again, who is again our lead concept artist.

(model sitting at about 6k tri)

2 comments:

Anonymous said...

Haha he's such a cute little guy with his funny teeth!!
I know that you don't want to hear the "cute" word, but too bad, so sad :P

Anonymous said...

hi buddy , nice work , keep working.
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yahoo id : milan_shay_gun msn : blue_shay@hotmail.com